Once in a while we had an interesting pool about the Preferred Scripting Language where the result showed something of a concensus that Python and Ruby are the primary preferred scripting languages (from within those small list of possibilities the pool offered).
Just some weeks ago the next generation of SuperKaramba got Ruby support what means, users are able to write KDE4 desktop gadgets using Python or Ruby.
Just some minutes ago we extended those list with support for the KDE JavaScript language. Right, now even the - according to the pool - theird most preferred scripting language is supported and we also added the JavaScript Clock sample to demonstrate, that it just works
During the recompile or the time till your distributor provides up-to-date packages, you may also like to take a look at the new SuperKaramba Tutorial.
Cool! But...
Nice to see so many languages supported, that will help others to adopt superkaramba for their own purposes.
However, I do wonder what we have to expect from superkaramba in KDE 4: at the beginning of the KDE 4 development cycle it was said that superkaramba would be merged with other things into "Plasma".
What is the current state of that merge? Will we see Plasmoids as a range from kicker replacements till simple system monitors? Or will superkaramba essentially be a stand alone application working on top of kdesktop like it was in KDE 3?