Skip navigation.
KDE Developer's Journals

rwlbuis's blog

rwlbuis's picture

KSVG Meeting

We had a KSVG meeting last week, I made a small report here:

http://www.rwlbuis.nl/photos/ksvgmeeting/

rwlbuis's picture

Macbook Pro arrived

On friday, after a lot of anticipation, my Macbook Pro finally arrived Smiling
It was a reward for contributing to webkit(http://webkit.opendarwin.org/blog/?p=44).

It is the first Apple computer I own, using one or two for work is not the same:)
After playing around with it, it is clear that it is a very nice machine. A lot of
other laptops look clunky and big next to it, especially my old (windows) laptops. One
of the things I like most right now is the media centre and being able to use the remote,
that is obviously something really nice to demonstrate Smiling

Unfortunately there seem some issues with the Macbooks, some small, some really bad. My
machine behaves fine so far. So once again, a big thank you to Apple! I am starting to
contribute back by fixing four (svg) bugs over the weekend, well isn't that what open
source is about? Smiling

rwlbuis's picture

(X)HTML+SVG

Just a short note that I have experimented with svg embedded inline in xhtml. Taking the code
from webkit+svg, I did a prototype bundling khtml2 and ksvg2 on top of kdom, and making sure
the svg elements use render objects this time. I also used just one backend, which uses the qt4 painter.
Even though I did not get to implement all features (markers, text), it clearly shows that
inlining of svg in xhtml is very possible!
Here are examples of rendering of xhtml+svg docs:

http://www.xs4all.nl/~rwlbuis/simpleCDF.png
http://www.xs4all.nl/~rwlbuis/simpleCDF2.png

Cheers,

Rob.

rwlbuis's picture

Holidays and KOffice

Well, holidays have started, and it is about time since the last months of work
were very busy. Now I am taking a small break from ksvg2 hacking to work again
on KOffice and Karbon, fixing bugs and small annoying problems. I think I'll
wait with large redesigns/ui changes until after the next release though.

One thing I noticed when fixing a problem with eps/Adobe illustrator import
is just how nice developing on these filters is. I mean, when done right, every
change in the code gives a different, hopefully improved visual result, so in
this sense filter development is easy. Also when you use an app like gs you
can check what the eps file really should look like. So if you are looking
for a nice, small project to work on, please contact me!

rwlbuis's picture

SVG Open 2005

Again a long time since last blog...

This week, monday until thursday, there was SVG Open in Enchede, the Netherlands. I got
an invitation to be part of the svg implementators panel by the organising team. I took
a long time deciding to go, but had I known it would be this much fun, I would have
visited more days, not just the final day!

rwlbuis's picture

What KHTML2 is about

I realize now my previous blog about khtml2 lacked explanation and introduction, sorry
for this :| The idea is *not* that WildFox and myself can do better than khtml on the html front.
In fact we know more about svg than html. So the idea is *not* to add new functionality to khtml,
but keep the functionality like it is.

So what is it? Basically an experiment to get khtml running on top of kdom, which is an independent
dom library. The cool things about kdom are explained here.

rwlbuis's picture

KHTML2 progress

I promised to report on the khtml2 progress, on behalf of WildFox, since he didn't find the time
to report himself, having to go on a well deserved holiday Smiling
Basically a lot of code is "ported", and Niko started on a lot of RenderObject related code.

rwlbuis's picture

A productive hacking day

I am not always the optimistic kind, but "today was a good day".
A lot of code was added to ksvg2 and kdom that I can feel content with.
It is never a good feeling to leave code lying there that you know is

rwlbuis's picture

Also blogging

Well, I decide to give blogging a go Eye-wink
There are so many interesting things going on right now (qt4, kdom stuff)
that this may be the best time to start. Hopefully this way we ksvg devs can also improve

Syndicate content